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Review for Henry Townshend (MarthTrinity)

November 29, 2008

Henry Townshend by MarthTrinity

Originality: Once again, a moveset with very original ideas. I’ve never thought it’d be possible to make a character like Henry “smashfit”, however, MarthTrinity did it. All of the moves seem to be really copied. Great work on this. I also love some of the attack names, and the plain idea, for example having him golfing in the air… it seems so strange that it’s already great.

Detail: It seems not as detailed as the most regulars’ movesets, but still fairs well. I wouldn’t know where to put in more descriptiveness, though, so I guess that is okay.

Balance: Henry is rather balanced. Slow, powerful moves mix up with faster but weaker ones. He uses 2 or 3 stunning moves, and I especially like his Specials. The Final Smash seems overpowered, but since Henry damages himself greatly, it’s all fairly balanced.

Relevance to Character: Awesome. You made it really true to game – every move is taken from the game. Even though the descriptions seem strange to funny at the first glance, you still manage to put in that creepy aura from Silent Hill, especially in the Extras – so kudos to you.

Extras: Hurr, yea. Everything here, even an Assist Trophy, a stage, a boss and trophies, event matches, stickers, Kirby Hat… everything someone could dream of. I particularly like how especially the extras put the weight onto the horror of the root games – while the moveset is rather neutral, the extras make the moveset Silent Hill-ish, especially the Snake Codec.

Organization: Everything is nicely organized in paragraphs. First there’s a description on how the move looks, then the notes (knockback, damage, use of the move, etc.). There’s a good use of BBCode, colour and pictures. Neat!

Overall: If you like Silent Hill, or odd movesets, Henry is definitely worth a read. And even if you don’t, give him a shot. MarthTrinity is one of the underappreciated moveset creators in MYM, and he does good quality movesets, albeit not extremely detailed. I actually couldn’t help myself but chuckle by some of the moves since they look so out of place. Another one of those strong movesets, and especially likeable since it manages to do the balancing act in between the horror games Henry derives from – Silent Hill – and the cutesy fighter Smash Bros. is. Kudos for that.

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